OpenAI Codex CLI vs Devin Desktop — Feature Comparison

Quick answer: OpenAI Codex CLI supports 16 of 18 tracked features; Devin Desktop supports 18 of 18. Matrix last updated July 19, 2026.

Verdict: Codex CLI vs Devin Desktop

Devin Desktop is the stronger choice for most developers, but OpenAI Codex CLI is the right pick for terminal-first workflows where IDE integration is irrelevant. Devin Desktop covers the full 18-feature matrix tracked, adding native multi-file editing and JetBrains IDE support — two capabilities that matter significantly to developers working across large codebases or in environments like IntelliJ, PyCharm, or Rider. OpenAI Codex CLI supports 16 of those same 18 features, so it is not a stripped-down tool by any measure; it simply skews toward command-line and shell-centric workflows rather than GUI-driven IDEs. Both tools show healthy release cadences — OpenAI Codex CLI has logged slightly more releases overall and a marginally faster recent pace, suggesting active iteration, while Devin Desktop is close behind and equally maintained. The practical difference comes down to working style and environment: if your development loop runs inside a terminal, scripts, or CI pipelines, Codex CLI fits naturally and you will not miss the features it omits. If you split time across multiple files in a graphical IDE, especially a JetBrains product, or you rely on cohesive multi-file refactors, Devin Desktop's broader feature coverage removes friction that Codex CLI simply cannot address. Neither tool is neglected or feature-sparse — this is a tight comparison — but the two omitted features in Codex CLI are concrete gaps, not minor edge cases, for the developers who need them.

Choose OpenAI Codex CLI if: Choose OpenAI Codex CLI if you live primarily in the terminal, work within shell-centric or CI-driven pipelines, and have no need for JetBrains IDE integration or GUI-based multi-file editing workflows.

Choose Devin Desktop if: Choose Devin Desktop if you work across multiple files simultaneously, use a JetBrains IDE like IntelliJ or PyCharm, or want the broadest possible feature coverage without worrying about capability gaps.

Key differences

At a glance

ToolLatest versionRelease dateReleases tracked
OpenAI Codex CLIrust-v0.144.6July 18, 2026140
Devin Desktopv3.5.17July 19, 2026127

Core Editing

Multi-file editing, streaming, undo capabilities

FeatureCodex CLIDevin Desktop
Multi-file Editing — Edit multiple files in a single operationsince 1.0.2
Streaming Output — Real-time streaming of AI responsessince rust-v0.142.0since 2.1.29
Undo/Redo — Ability to undo and redo changessince rust-v0.144.2since 1.6.1
Diff View — Visual comparison of changessince rust-v0.144.6since 3.4.22

Terminal Integration

Shell and command execution support

FeatureCodex CLIDevin Desktop
Command Execution — Run shell commandssince rust-v0.144.5since 3.4.22
Shell Integration — Integration with user shell environmentsince rust-v0.143.0since 1.13.3
Background Tasks — Run tasks in backgroundsince rust-v0.143.0since 3.4.22

MCP Support

Model Context Protocol server and client capabilities

FeatureCodex CLIDevin Desktop
MCP Client — Connect to MCP serverssince rust-v0.144.0since 3.4.22
MCP Server — Expose as MCP serversince rust-v0.143.0since 3.4.22
Custom Tools — Define and use custom toolssince rust-v0.143.0(v3.2.16: 'Added a devin plugin system for extending Devin Local' indicates custom tool/extension support)

IDE Integrations

VS Code, JetBrains, and other editor support

FeatureCodex CLIDevin Desktop
VS Code — Visual Studio Code integrationsince rust-v0.136.0since 1.9566.9
JetBrains — IntelliJ/WebStorm integrationsince 1.11.0
Vim/Neovim — Vim or Neovim integrationsince rust-v0.136.0since 1.12.31
Web UI — Browser-based interfacesince rust-v0.144.0since 2.0.44

Agentic Features

Planning, tool use, and autonomous capabilities

FeatureCodex CLIDevin Desktop
Planning Mode — Plan before executing changessince rust-v0.142.0since 2.0.44
Autonomous Mode — Extended autonomous operationsince rust-v0.144.2since 3.4.22
Task Decomposition — Break complex tasks into stepssince rust-v0.143.0since 2.2.17
Context Management — Manage context across conversationssince rust-v0.144.6since 3.4.22

Feature timeline: who shipped first

First release where Codex CLI and Devin Desktop each shipped a notable feature, and which tool led.

FeatureCodex CLIDevin DesktopWho led
Custom Slash CommandsAugust 20, 2025May 6, 2025Devin Desktop first, 106d ahead
Planning ModeJanuary 25, 2026June 10, 2025Devin Desktop first, 230d ahead
HooksMay 8, 2026December 10, 2025Devin Desktop first, 150d ahead
Subagents / Parallel AgentsJanuary 25, 2026October 16, 2025Devin Desktop first, 102d ahead
Skills / PluginsDecember 10, 2025January 12, 2026Codex CLI first, 32d ahead
Sandboxing / Permission ModesAugust 7, 2025June 16, 2026Codex CLI first, 312d ahead
MCP SupportJuly 23, 2025February 13, 2025Devin Desktop first, 160d ahead
Image / Vision InputDecember 2, 2025November 27, 2024Devin Desktop first, 371d ahead
Extended ThinkingJuly 9, 2025February 25, 2025Devin Desktop first, 134d ahead
Background TasksApril 15, 2026only Devin Desktop
Web Search / FetchJune 9, 2026January 17, 2025Devin Desktop first, 509d ahead
Project Memory FilesFebruary 12, 2026December 11, 2024Devin Desktop first, 429d ahead
Git / PR IntegrationMay 7, 2026April 2, 2025Devin Desktop first, 401d ahead
Headless / Non-interactive ModeJuly 19, 2025April 28, 2026Codex CLI first, 283d ahead
Voice InputFebruary 25, 2026July 17, 2025Devin Desktop first, 224d ahead
Checkpoints / RewindDecember 15, 2025only Codex CLI
Todo / Task ListMay 21, 2026only Codex CLI
JetBrains SupportNovember 13, 2024only Devin Desktop

Release velocity

Havoptic tracks 140 Codex CLI releases and 127 Devin Desktop releases. See release frequency charts for side-by-side velocity analysis, or browse the OpenAI Codex CLI changelog and Devin Desktop changelog.

Data source

Feature data is maintained in feature-matrix.json under a CC-BY-4.0 license. Release data comes from releases.json. Both are updated daily. See the methodology page for details on sourcing and human review.

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